List of Magical Creatures and Monsters/Winx Club/Season 1

Fairies
Fairies are winged magical creatures and are the most common creatures within the Magic Dimension. They are made recognizable by their bright outfits and wings, as their magic is derived from light due to how they channel it through positive emotions. It is thanks to this trait that fairies are often trained to help others with their magic. A major trait for fairies is their ability earn an assortment of transformations; each with their own power sources, outfits and wings. While fairies have been shown as being a predominantly or even exclusively female race, male fairies do exist but as a rarity.

Supposedly, fairies were born from pure magical energy, which is shown in the forms of Arcadia, the first fairy, and the Ethereal Fairies. Fairies are also known to work in groups made up of other fairies or magical creatures. They are also capable of bonding magically with other creatures like pixies, selkies and fairy animals, and are currently the only magical class that can do so. Highly experienced fairies can converge their magic with witches and wizards which shows a link between the two at some magical level.

Ghouls


Ghouls are small creatures with maroon-colored skin and piercing yellow eyes. They have a thin and angular physique that allow for them to move quickly and erratically, regardless of whether they move as a quadruped or a biped. Coupled with their fangs and claws, Ghouls can prove to be difficult to deal with, however, their small bodies make it so they cannot handle taking hits, which is made evident by how they explode when damaged.

Ogres
Ogres are large yellow beasts that possess a keen sense of smell. They also possess intellectual prowess similar to humans in how they wear clothes, can speak and are capable of being kind to others. They can form their own opinions and adhere to their own morals much like how Knut, the only known ogre in the series, stopped working with the Trix of his own accord when they started to ramp up their evil deeds.

Hunting Trolls


As their name would suggest, Hunting Trolls are very skillful hunters despite their low intelligence. They possess a far more impressive sense of smell than ogres as once a Hunting Troll picks up a scent, they will never lose it unless their prey leaves the realm. Hunting Trolls are known for their hulking bodies and combat style (as they simply smash and charge at prey), as well as their blue skin and ugly faces. In the comics, their homeland is revealed to be the Enclosed Territory on Magix.

Witches
Witches, sometimes known as "sorceresses," are magical beings so similar to fairies in that they act as their magical opposite. They are recognizable through their often dark clothes and prideful attitudes, which are both reflective of how they are regular practitioners of dark magic or magic fueled by negative emotions. They are also capable of flight without the need for wings. Additionally, witches prefer to work alone in fear of facing possible betrayal, but some witches have been known to work in groups known as "covens" in spite of that fact. They also have access to more powerful forms and spells but, unlike fairies, these forms seem to mainly be triggered through external means like charms and spells.

Supposedly, the first witches to come into existence were the Three Primeval Witches, who have become known as the "Mothers of all Witches" despite the carnage and destruction they caused throughout the Magic Dimension's history. Highly experienced witches can converge their magic with fairies and wizards which shows a link between the two at some magical level.

Wizards
Wizards, also known as "sorcerers," are the primary male magic-users of the Magic Dimension. Unlike most, wizards are not tethered to one specific type of magic; rather, they are capable of wielding either light or dark magic, and have power sources and sets unique to them. Due to the freer nature of wizards in regards to their magic, they can choose to work in groups or work alone; one such behavior is not seen as "typical" of them in the same way that fairies are expected to work in groups, etc.

Some wizards can be seen using magical implements like staffs to either focus or amplify their magical abilities, though many opt to use their magic more freely like fairies and witches. Highly experienced wizards can converge their magic with witches and fairies which shows a link between the three at some magical level.

Snake Rats
Snake Rats are small and slim swamp creatures that are known for their acidic venom which has a foul odor. They also have a diet that consists of toads among other things.

Undines
The Undines are an all-female race of aquatic fairy-like creatures that live in swamp environments like the Black Mud Swamp. Like most humans and humanoid creatures, Undines live in an organized society and structures, as they follow a monarchy headed by a queen and live in clusters of bubbles hidden under leaves of plants. One plant that they commonly use is the Xilith plant, which also acts as their primary source of food. They also appear to be more reclusive as, prior to their meeting with the Winx, they had never seen any other magical creatures similar to them. They are also known as "Water Nymphs."

Giant Turtles


Giant Turtle are, as their name would suggest, gigantic turtles with shells big enough to support their own ecosystem as islands. The only known Giant Turtle in the series resides within the Black Mud Swamp and has an island-shell capable of growing the Xilith plant. It is also known as the "Monster of Black Island" by the Undines after naming its island-shell "Black Island." Giant Turtles are also susceptible to facing large infestations at the hands of creatures like the Red Willow.

Red Willows
Red Willows are parasitic trees that attach themselves to a host and absorb its host's nutrients after putting them and any surrounding wildlife to sleep by emitting large quantities of sleeping gas. The way they absorb nutrients also threatens the surround plant-life as they ensure that they are the only plant-like creature that receives any. They can also use their branches as tentacles when faced with a threat.

Dragons
Dragons are large reptilian creatures that possess ancient magic. There is a large variety of dragons all across the Magic Dimension, which is made evident by the drastic physiological differences between two dragons of completely different types.

The first kind of dragon to appear in the series are the Red Fountain Dragons, which have white serpentine bodies with short limbs and sharp eyes that are completely red. Their horns, crests and wings come in various colors that match the pins of the Specialists they have been mentally bonded to.

Bake-O-Monsters
Common insectoid creatures to the realm of Magix, Bake-O-Monsters seem to be prevalent in old structures like Cloud Tower. They are recognizable through their size, big yellow eyes, eight legs and their large stingers. This creature is commonly seen in the realm of Magix

Spiders


Large arachnid-like monsters that often appear in large numbers. When facing a threat they cannot beat through their sheer force in numbers, these spiders are capable of squishing themselves together until they form a Slob Monster. Depending on where one is in the Magic Dimension, spiders can look drastically different from one another. The natural enemy of the spiders found within Cloud Tower is the Spider Eater.

Spider Eaters
A Spider Eater is a large furry beast with a long tongue capable of wrapping around its prey several times to ensure that it cannot escape. As its name suggests, they primarily feed on spiders and are considered to be their natural enemy. Also, according to Flora, Spider Eaters are commonly called forth by the people of Linphea to deal with invasive spiders.

The Whip
The Whip is a blue four-armed minotaur that was created by the Trix. It stands at 2.5 meters tall (close to 6.5 feet), weighs close to a ton, and has a notably musty body odor.

The Whip's four arms allow for it to use its immense brute strength in battle, but it does not seem to possess anything outside of basic intelligence. The skin and fur of the Whip also proves to be thick enough to render enemy attacks near painless, even if they use weapons such as phantoblades.

The Nightmare Gargoyle
The Nightmare Gargoyle is, as its name suggests, a gargoyle creature that feeds off the nightmares of its prey and grows in strength with each one it consumes. It also grows in size and completely changes in appearance to highlight its growth in strength, but it only seems to possess four forms.

Its first or base form is that of a small black gargoyle with glowing red eyes. From there, it doubles in size to its second form, which appears more like a wolf-like creature covered in spikes with a large mane of spines similar to that of a porcupine. After growing into its third form the Nightmare Gargoyle appears like a spider creature with one large eye taking up the majority of its face. Lastly, its fourth and, presumably, its final form is that of a hulking monster with scaly skin and a large snout.

Cravens
Cravens are grey bird-like creatures with completely red eyes and long boney tails. They were often employed by the Trix for air-reconnaissance purposes. The comics somewhat expand on this ability by showing that the Trix are capable of transferring their complete consciousness into Cravens to act through them, but it is unknown if other witches are capable of using Cravens in a similar way.

The Army of Darkness
The Army of Darkness is a fearsome army only spoken of in legends. It consists entirely of small, centipede-like creatures made from dark magic called "scrapers." Scrapers are capable of morphing together into larger and stronger creatures; each with the unstoppable need to keep attacking. These larger members of the Army are categorized into three groups: Manta Flyers who act as aerial soldiers, Decay Soldiers which appear as hulking monsters with tentacled faces and pincers, and Decay Fighters which are the largest of the three that appear as headless beasts with rock-like bodies.

Aside from their unstoppable need to keep attacking until whoever commands them calls them off, what makes the Army of Darkness so fearsome is their ability to multiply. Once any of them have been blasted down or cut in half, two will reform from their remains. The only way to properly get rid of the Army is to take down those who have summoned them from the tome that contains the spell that was used to do so. Additionally, because of their fearsome power and numbers, their obedience is not guaranteed. If one wishes to summon the Army without facing the risk of the Army running wild, they must use a power equal to the Dragon's Flame during the summoning process.

Snow Monsters
Huge beasts that can grow to be as tall as mountains, Snow Monsters are covered in white fur and bear large, curved tusks, as well as clusters of large icicles on their backs. As their name would suggests, Snow Monsters can be found in frigid climates like that of the frozen remains of Domino. They appear to be hostile as one immediately attacked the Winx when they came across it, however, they also seem capable of coexisting with other wildlife that make their home in frigid climates, as the Snow Monster that resided on Domino did so even with a group of goldums living within close proximity of it.

Goldums
Goldums are deadly crab-entities made entirely of ice. With angular bodies, they bear sharp claws and fangs. They also move very quickly and seem to live in large groups, as one goldum is never seen roaming or attacking by itself.

Beetleroaches
Beetleroaches are large spider-like creatures with skin as hard as metal. They are known to feed on garbage and will live in clusters in areas with an abundance of trash like the Cloud Tower garbage dump. Many Beetleroaches are primarily green and brown in color, except for their mother and queen of the group, who appears in shades of pink, purple and red. The queen is also twice as large as a normal Beetleroach and is possibly the strongest within her group as, once the queen has been driven off, the rest of the group will immediately flee after her.

Arachni Cams
A large spider-like creature with an eyeball on its back capable of projecting images of other magical creatures and people in real-time. The eye on its back also seems to function as a working eye as it is able to open, close and look at its surroundings through it. Many witches seem to use Arachni Cams to spy on others as the Trix and Headmistress Griffin have been shown to use it for that very purpose.

Nymphs
Nymphs are immensely powerful magical creatures that live scattered throughout the Magic Dimension as its protectors. Due to their legendary powers, many nymphs use them to protect the Magic Dimension or any other accessible dimensions from large-scale threats. One such group known as the Nine Nymphs of Magix has gone down in legend for their mystical powers (each being Keepers of the Dragon Flame during their lifetimes), as well as their acts of heroism for the greater good.

Every nymph that has appeared in Winx Club has maintained a humanoid appearance, but it is still unclear as to whether or not one can become a nymph despite not originally being born as one. However, given how the Nine Nymphs of Magix have often been described as "super powerful fairies," it at least seems possible for fairies to become nymphs; the method is still unknown.