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{{A}}
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{{A}}{{Infobox/Character
 
|theme = SH
{{Infobox/Character
 
|theme = H
 
 
|image = Frightened Malina.png
 
|image = Frightened Malina.png
 
|class = Shaman
 
|class = Shaman
 
|gender = 0
 
|gender = 0
|affiliation = [[Earth]]<br>[[Winx (Group)|Winx Club]]
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|affiliation = [[Earth]]<br />[[Winx (Group)|Winx Club]]
|power = Prehistoric Zoopathy<br>Animal Mind Control<br>Restorative Flute Songs
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|power = Prehistoric Zoopathy<br />Animal Mind Control<br />Restorative Flute Songs
 
|weapon = Red Stone
 
|weapon = Red Stone
 
|origin = [[Gardenia]], [[Earth]]
 
|origin = [[Gardenia]], [[Earth]]
|family = [[Arzach]] (great-great-grandfather)<br>Unnamed grandmother
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|family = [[Arzach]] (great-great-grandfather)<br />Unnamed grandmother
 
|relationship = [[Winx (Group)|Winx Club]] (friends)
 
|relationship = [[Winx (Group)|Winx Club]] (friends)
 
|comic = [[Issue 116: The Flute of the Shaman|#116: The Flute of the Shaman]]
 
|comic = [[Issue 116: The Flute of the Shaman|#116: The Flute of the Shaman]]
|lcomic = [[Issue 116: The Flute of the Shaman|#116: The Flute of the Shaman]]}}
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|lcomic = [[Issue 116: The Flute of the Shaman|#116: The Flute of the Shaman]]}}'''Malina''' is a character who appears exclusively in the [[Winx Club Comic Series]]. Her first and only appearance is in [[Issue 116: The Flute of the Shaman]], where she seeks out [[Winx (Group)|the Winx]]'s help to deal with her strange family heirloom that has been plaguing her with nightmares.
'''Malina''' is a character who appears exclusively in the [[Winx Club Comic Series]]. Her first and only appearance is in [[Issue 116: The Flute of the Shaman]], where she seeks out [[Winx (Group)|the Winx]]'s help to deal with her strange family heirloom that has been plaguing her with nightmares.
 
   
 
==Appearance==
 
==Appearance==

Revision as of 04:37, 17 February 2021

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Malina is a character who appears exclusively in the Winx Club Comic Series. Her first and only appearance is in Issue 116: The Flute of the Shaman, where she seeks out the Winx's help to deal with her strange family heirloom that has been plaguing her with nightmares.

Appearance

She has dark skin, brown eyes, pink lips, and black afro.

She wears a pale purple hoodie, with a yellow line around the chest and back. Dark pink shorts, and pale purple boots on.

She wears a simple lilac mid-sleeved shirt and pants.

She is bare foot, has pale red pants on, and a pale red vest. A beige tube top on, and a white feather necklace and belt on. Her hair is also up.

Personality

Malina seems to be a smart person as she quickly figured out the source of her "nightmares". She was an uncertain person at first but with the help of the Winx, she turned out to be a brave young woman. In general, she is a happy person; she happily hugged Bloom as thanks for the Winx's help.

Comics

Season 5

I116-TheStoneBox

Malina shows the Winx the stone box that are causing her nightmares.

In The Flute of the Shaman, Malina had found a stone box (it belonged to her grandmother's who was gifted it by her own grandmother) in her attic a few days ago and opened it. The box shun a bright red light which was emitted by a bright red gem inside it. Since then she has had plenty of dreams, dreams that would often wake her up in the middle of the night. The latest dream she had made her realize she cannot handle it anymore and sought the Winx for help.

She finds the Winx at a shopping district but was uncertain on how to approach them, so she just followed them instead. When she noticed that Bloom and Stella were missing from the group, she is spooked by them who called her out from behind. She requests for their help and explains her situation.

I116-ArzachCausingProblems

Malina tries to stop Arzack from changing everything.

At her home, she shows the Winx the stone box. When Stella opens it, the red light shun brighter than before and then appears a historical being, Arzach, Malina's great-great-grandfather and whom she inherited shaman powers from. Malina is excited to have met her grandfather but the meeting turns into a ruckus because Arzach dislikes the way the future looks and proceeds to change everything back to prehistoric times. Malina and the Winx are forced to chase after him when he leaves Malina's property to continue his magical changes.

In the streets, Malina, the Winx and the neighbors are bombarded with a horde of wild prehistoric animals. Then, a herd of mammoths come charging through. The Winx try to stop them with a barrier but ended up diverting the mammoths' track; Malina is then met with this charging herd. Believing she would be trampled, Malina fearfully braces for impact but... nothing happens... Instead, the mammoths just stand around her to her surprise. She does not understand what is going until the Winx explain that it is because she is the shaman's granddaughter, animals recognizes her magical energy and thus, stopped.

I116-Malina'sPowersAwaken

Malina's powers are awakened.

Malina does not know how to help but once the Winx awaken her dormant powers, she immediately knew how. Confidentally, she casts her first spell which causes all the prehistoric animals to cease their rampant behavior, effectively calming them. With that dealt with Malina and the Winx search for Arzach who appears just as his name is called.

I116-MalinaPlaysFlute

Malina plays the flute to restore everything; Arzack is proud.

Arzach tells Malina he is happy that her powers have finally awakened. And although Malina apperciates it, she wants her grandfather to restore everything back to normal. He declines because he likes it better this way and was about to summon volcano until Stella chided him out. Arzach finds her funny and explains he was only joking. He then gives Malina his flute and when she plays it everything is back to normal. Arzach praises her again, returns to his time while reminding her that they can see each other again in their dreams. Malina then reverts back to her civilian form and wonders if it was a dream, when she notices she is wearing the red gem that Arzach was wearing, realizing it was not.

With her magical situation resolved, Malina thanks the Winx for their help and promises she will use her powers for good. She and the Winx laugh as Stella tells them that she has a new fashion line idea - Prehistoric fashion!

Magical Abilities

PotS-I116-1

Malina casts her first spell.

She may know first-level spells such as telekinesis, transmuting objects, and fixing minor messes. After receiving her Arzach's flute, she played it effortlessly and beautifully and thus, restored the environment back to its modern state. Arzach also left her his red gem which allows her to transform back into her shaman form whenever needed.

Uses of Magic

Trivia

  • Currently, Malina is the second known Shaman from Earth with her great-great-grandfather Arzach being the first.
  • Malina's name has a variety of meanings and origins. Different sources say it is of/a:
    • Hawaiian origin and means "peace".[1]
    • Greek origin meaning "high tower", "gentle one" and "honey", Hebrew and Scandinavian [2] origin meaning "Woman from Magdala; variation of Magdalene" and "tower", and Native American meaning "soothing".[3]
    • Feminine form of Malcolm or spelling variation of Melina or Greek, Polish, Bulgarian, Serbian meaning "raspberry".[4]

References